Typing action thriller
Tracebreak
Time is running out.
You do not pick the night. The night pages you. Every assignment drops you into a different building with a different job, and the only thing standing between you and the people hunting you is how fast and how clean you can type.
- In development
- Single player
- Keyboard
- PC
How it plays
Three rules.
No menus to manage, no inventory to sort. You sit down at a terminal, you get a job you didn't ask for, and you type your way out of it.
The night picks you
Every run opens with an assignment. It decides who you are tonight, which building you're inside, and what you're there to take. You never get the same night twice.
Words are the weapon
Type the words on screen to attack. Red words are incoming — catch those before the bar runs out or you take the hit. Keep a clean streak and everything you type lands harder.
Mistakes are the clock
Every typo raises the trace. Let it fill and you're locked out and the night is over — so accuracy isn't a score at the end, it's the thing keeping you in the building.
Operation Spillway
One night at Kestrel Dam.
Seven rooms, one building, one run — start to finish, in the order it happened. This is a real assignment, not a staged shot.
The page is accepted and the door closes behind you. Something in the room escalates to an elite before you've typed a full word.
A honeypot — bait dressed up as an easy target. The red word underneath is the trap springing: type it before the bar empties or the trace jumps.
Green is what you've already landed. The objective is secured in the log behind you, and the room is still charging at you while you read it.
Same fight, a minute later. Four clean words in a row is 1.60× damage — the only real damage bonus in the game is not making mistakes.
The last room of the night. Phase two comes at you ten percent faster and starts using the dam's own vocabulary against you — the crest lights are on, and it wants you to know it scheduled that.
Status
Still in the building.
Tracebreak is in active development at Ctzul Software. Release plans and a Steam page will be posted here when they're ready.